collectedBook guides
Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin
Open Library

Tomorrow, and Tomorrow, and Tomorrow

Literary fiction
First published
2022
Print length
399 pagesKnopf, 2022

Description

Sadie Green and Sam Masur first become friends in a pediatric hospital, where playing games helps Sam recover his voice after trauma. Reunited as university students in Cambridge, Massachusetts, they join Sam’s friend Marx to turn an apartment into Unfair Games and create Ichigo, an adventure about a child searching for home. Its success launches a partnership that stretches across decades, but commercial opportunity brings arguments over distribution, ownership, and creative independence. Sexism obscures Sadie’s contributions, while professional and romantic entanglements deepen old misunderstandings. Moving between their childhood bond and the unstable business they build together, the novel examines collaboration as a form of intimacy shaped by ambition, resentment, play, and repeated attempts to begin again.

Reading experience

Pace
A creative partnership changes over decades of work and success.
What to follow
Watch who gets credit and whose work goes unseen.
Tone
Shared pleasure alongside resentment, disability and loss.

Try it for: the emotional demands of making something together.

Expect: friendship conflicts that professional success cannot settle.

Sources for these notes

Collected’s interpretation, informed by publisher and author sources.

Reading profile

About this profile

Collected’s assessment, not reader ratings. Complexity runs from 1 (least demanding) to 5 (most demanding).

Writing
How much attention the sentences and language require.
Ideas
How much interpretation or abstract reasoning the book asks of you.
Structure
How much you need to keep track of speakers, timelines and connections.
Background knowledge
Prior knowledge needed to follow the book, beyond what it explains.
Emotional intensity
Emotional pressure, from gentle (1) to intense (5). Separate from difficulty.

Writing style

Descriptive · Direct · Witty

Pace

Moderate

Tone

Intimate · Melancholic · Warm · Wistful

Structure

Multiple timelines · Nonlinear

Focus

Character · Relationships

Emotional intensity

4 / 5

Reading complexity

1–5 · higher means more demanding
Writing
3 / 5
Ideas
3 / 5
Structure
4 / 5
Background knowledge
1 / 5

Themes

AmbitionArt and creativityFriendshipGenderTraumaWork

Common questions

How important are the video games to the story?

Games are their shared work: a source of credit, conflict and possibilities for starting again.

What can a book group discuss beyond romance?

Discuss creative contributions and how making something together complicates friendship, ownership and responsibility.

Book details

For the print edition listed above.

Publisher
Knopf
Language
English
ISBN
9780735243347
Keep your books and notes in Collected for iPhone.

Apple Books is a service mark of Apple Inc. iPhone is a trademark of Apple Inc., registered in the U.S. and other countries.